Technical Focus
Gameplay · Engine · Multiplayer
Gameplay Programming
Player movement, combat systems, traversal mechanics, animation state machines, and AI behavior.
C++ Systems
Performance-focused C++ design, gameplay architecture, debugging, and iteration-friendly systems.
Unreal Engine
Unreal Engine C++, Blueprint integration, UMG, multiplayer replication, and gameplay tooling.
Rendering & Engine Tech
OpenGL rendering, PBR, IBL, shadow mapping, editor tools, and engine architecture.